Professor Nicholas Woolridge,
ZBrush, Cinema 4D, Adobe Photoshop
This frog was modeled from scratch in ZBrush using reference images. I created a basic structure to work from using ZSpheres, then converted the ZSpheres into a mesh with which I continued working until I was happy with the shape and texture. Painting was done in ZBrush, lighting and surface texturing were done in Cinema 4D, and final touches were added in Photoshop.